We actually did n’t constantly get to say everything we needed to say. A lot of times, so we ‘re trying to tell a narrative, and it ‘s a wargame, which was difficult to do back in the day, therefore our pretty newly report mode, but the idea was that you could n’t always get all the beats in that you wanted, even the beats that very make it make sense in a linear fashion and from a thematic point of view. There were events in the game that we did n’t cover in that record, but the soul of the book is genuine, like the theme that there were little interaction with Raynor and Kerrigan that we did n’t see in the game. But of path, like Liberty ‘s Crusade was n’t quite as full. thus, the books have been our chance to fill in some of those gaps, and try and tell more the fib, make it make sense more. I do n’t even know if it occurred to me that we did n’t when we published it … talk about a galaxy-sized hole. How did that all happen ? We never actually touch any of it in the game. How does Tassadar, this executor of the Protoss, this very talented, drive guy, get jumped into this whack cult that his bosses hate and by the end of it become this Twilight Messiah and take down the monster alien of the galaxy. When does Raynor actually meet these guys ? When does Tassadar and Zeratul actually hook up and meet ? That ‘s a huge part of the game that we never show. Question: Will you be referencing any of the character development like, say, Queen of Blades towards the ending in any of the approaching games like StarCraft II … do you kind of say the books were the books and the plot is the game ? Chris Metzen: These books specifically are kind of the definitive take in my thinker, which means we got a prospect in Queen of Blades to show you a lot of scenes we could not show in the game. We ‘re going to novelize Brood War at some point just so we have the authoritative necessitate on those stories. Chris Metzen said that Blizzard is “ basically intending to novelize the foremost three campaigns in the core game.
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